Immersive virtual reality for pain distraction methodologies and barriers

Shanmugam Sridevi
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Abstract

A novel method for managing and treating physical and psychological pain is the need of the hour. Although cybertherapy is at its development stage, a great potential can be reaped when it is moulded in the right way. Clinical virtual reality is found to be a promising way of distracting the patients from sensing the pain during medical procedures, physical rehabilitation or post-traumatic stress. There exists no single pain management methodology that is good for everyone, or even the majority of people. Research findings prove that pain has many causes and courses, and can impact individuals in a multitude of ways including the behavioral, physiological, emotional, psychological, social and spiritual levels. Though distraction through audio visual aids has a significant effect in decreasing the intensity of pain signals in the brain, the analgesic efficacy has to be well researched and improved. The perception of pain varies with factors such as age, ethnicity, sex and genetics. Increased nervousness of patients in virtual world, patients' confidentiality, subjectivity in effectiveness on individuals, array of pains to be handled with a single virtual platform and cost are the major barriers to be tackled. This paper discusses ways of providing such generic, acceptable and proven methods of cybertherapy. Such virtually painless world shall be greatly achieved only with close cooperation between technologists and medical experts.
沉浸式虚拟现实的疼痛分散方法和障碍
一种管理和治疗生理和心理疼痛的新方法是当前的需要。虽然网络治疗还处于发展阶段,但只要塑造得当,就能发挥出巨大的潜力。临床虚拟现实被认为是一种很有前途的方法,可以分散患者在医疗过程、身体康复或创伤后应激过程中的疼痛感。没有一种单一的疼痛管理方法适用于所有人,甚至是大多数人。研究结果证明,疼痛有许多原因和过程,并能以多种方式影响个人,包括行为、生理、情感、心理、社会和精神层面。虽然通过视听辅助分散注意力在降低大脑疼痛信号强度方面有显著效果,但其镇痛效果还有待进一步研究和提高。对疼痛的感知因年龄、种族、性别和基因等因素而异。患者在虚拟世界中的紧张情绪增加,患者的保密性,个体有效性的主观性,单一虚拟平台需要处理的一系列痛苦以及成本是需要解决的主要障碍。本文讨论了提供这种通用的、可接受的和被证明的网络治疗方法的方法。只有在技术专家和医学专家的密切合作下,这种几乎无痛的世界才能大大实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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