Anticipatory Gaze Shifts during Navigation in a Naturalistic Virtual Environment

J. Badler, Alessandro Canossa
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引用次数: 5

Abstract

In the real world, coupled eye and head movements are used by humans and other animals to orient their gaze toward objects or scenes of interest. In virtual environments a mouse is often used as a proxy for head movements, orienting the camera towards a desired view direction. The mouse also controls body direction during navigation, orienting the user's avatar to a desired movement direction. The interaction between gaze and mouse actions in realistic virtual environments has received only limited study. Using a desktop eye tracker, we recorded the participants while they explored a virtual tropical island for ten minutes. We found evidence for anticipatory gaze shifts prior to mouse movement. The results suggest that despite the loss of eye-head coupling, gaze behavior in virtual environments resembles that of real life.
在一个自然的虚拟环境中导航时预期的目光转移
在现实世界中,人类和其他动物使用眼睛和头部的耦合运动来引导他们的目光朝向感兴趣的物体或场景。在虚拟环境中,鼠标通常被用作头部运动的代理,将摄像机定向到所需的视图方向。在导航过程中,鼠标还可以控制身体方向,将用户的角色定位到所需的移动方向。在现实的虚拟环境中,凝视和鼠标动作之间的相互作用只得到了有限的研究。使用桌面眼动仪,我们记录了参与者探索虚拟热带岛屿的十分钟。我们发现了在鼠标移动之前预期的目光转移的证据。结果表明,尽管失去了眼-头耦合,但虚拟环境中的凝视行为与现实生活相似。
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