Jiahong Wang, Yuhiro Yonamine, Eiichiro Kodama, T. Takata
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引用次数: 7
Abstract
Since ad hoc networks do not have fixed or predefined infrastructures, nodes need to frequently flood control messages to discover and maintain routes, which causes performance problems in terms of unnecessary traffic and energy consumption, contention, and collision. A general solution is to construct a virtual backbone as the basis of routing and broadcasting, and the Connected Dominating Set (CDS) has been widely used. This paper gives a distributed approach to constructing k-Hop CDS with three unique characteristics: (1) the limitation on the range of k has been removed, (2) a token-based conflict avoidance mechanism has been introduced which can make the construction process faster and more effective, (3) a tree-type CDS can be constructed in bottom-up processing. Simulation experiments have been conducted to demonstrate the effectiveness of the proposed approach.
由于ad hoc网络没有固定或预定义的基础设施,节点需要频繁地发送大量控制消息来发现和维护路由,这会导致不必要的流量和能耗、争用和冲突等性能问题。一般的解决方案是构建一个虚拟骨干网作为路由和广播的基础,连接支配集(CDS)已经得到了广泛的应用。本文给出了一种构造k- hop CDS的分布式方法,该方法具有三个独特的特点:(1)消除了k范围的限制;(2)引入了基于令牌的冲突避免机制,使构造过程更快更有效;(3)可以自下而上地构造树型CDS。仿真实验证明了该方法的有效性。