Emotionally expressive agents

M. S. El-Nasr, T. Ioerger, J. Yen, D. House, F. Parke
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引用次数: 129

Abstract

The ability to express emotions is important for creating believable interactive characters. To simulate emotional expressions in an interactive environment, an intelligent agent needs both an adaptive model for generating believable responses, and a visualization model for mapping emotions into facial expressions. Recent advances in intelligent agents and in facial modeling have produced effective algorithms for these tasks independently. We describe a method for integrating these algorithms to create an interactive simulation of an agent that produces appropriate facial expressions in a dynamic environment. Our approach to combining a model of emotions with a facial model represents a first step towards developing the technology of a truly believable interactive agent which has a wide range of applications from designing intelligent training systems to video games and animation tools.
情感表达主体
表达情感的能力对于创造可信的互动角色非常重要。为了在交互环境中模拟情绪表达,智能代理需要一个自适应模型来生成可信的反应,以及一个可视化模型来将情绪映射到面部表情中。智能代理和面部建模的最新进展已经为这些任务产生了有效的算法。我们描述了一种集成这些算法的方法,以创建在动态环境中产生适当面部表情的代理的交互式模拟。我们将情感模型与面部模型相结合的方法代表了开发真正可信的交互式代理技术的第一步,该技术具有广泛的应用,从设计智能训练系统到视频游戏和动画工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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