Proceedings of the 2007 symposium on Interactive 3D graphics and games

B. Gooch, Peter-Pike J. Sloan, J. Cohen, G. Turk, Benjamin Watson
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引用次数: 14

Abstract

Before your eyes is the proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2007). If you are holding a hardcopy, you have all the conference's papers before you. If you are viewing the DVD, you also have access to videos and appendices. The location of this symposium is Seattle, Washington, from April 30 to May 2, 2007. In addition to the presentations of the technical papers from these proceedings, the conference also includes a poster session and doctoral seminars. The purpose of the I3D conference is to bring researchers and practitioners of similar interests together to exchange ideas about interactive graphics and games. One of the distinct joys of conferences of this size is that you can meet just about everyone, and there is ample opportunity to talk between sessions and over meals. This is not always possible at a larger conference. If you are an I3D participant in 2007, we hope that you will return to your fellow researchers and remind them of the pleasures of this conference. These proceedings contain 25 excellent papers that were selected out of 72 submissions to the symposium. For those who like to chart trends, we have provided a history of the paper statistics for I3D in a table below. This year, each paper was given at least three reviews, and the vast majority of the reviews came from the PC members.
2007交互式3D图形与游戏研讨会论文集
在您眼前的是ACM SIGGRAPH交互式3D图形和游戏研讨会(I3D 2007)的会议记录。如果你拿的是硬拷贝,你面前就有会议的所有论文。如果您正在观看DVD,您还可以访问视频和附录。本次研讨会于2007年4月30日至5月2日在华盛顿州西雅图举行。除了介绍这些会议的技术论文外,会议还包括海报会议和博士研讨会。I3D会议的目的是将具有相似兴趣的研究人员和实践者聚集在一起,交流有关交互式图形和游戏的想法。这种规模的会议有一个独特的乐趣,那就是你几乎可以见到每个人,而且在会议间隙和用餐时有充足的机会交谈。这在大型会议上并不总是可行的。如果您是2007年I3D的参与者,我们希望您能回到您的研究人员身边,并提醒他们这次会议的乐趣。这些会议记录包含了从72篇提交给研讨会的论文中选出的25篇优秀论文。对于那些喜欢图表趋势的人,我们在下面的表格中提供了I3D的论文统计历史。今年,每篇论文至少有三次评审,绝大多数评审来自PC成员。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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