A distance function and its gradient for manipulator online obstacle detection and avoidance

M. Schlemmer, G. Gruebel
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引用次数: 4

Abstract

A novel concept of a smooth distance function for online collision detection and avoidance is presented. The concept is well suited for real-time obstacle avoidance path planning. Computation efficiency is achieved by three properties: 1) the 'collision' surfaces of obstacles need to be approximated by local grid point sets only; 2) a manipulator is approximated by a finite set of ellipsoids (or balls); and 3) its gradient exists and can be calculated efficiently due to the smoothness of the distance function. The concept exploits the recursive forward kinematic structure and is not based on a configuration space representation. Hence it is also applicable for kinematically redundant (multi-) manipulator systems.
一种用于机械臂在线障碍物检测与避障的距离函数及其梯度
提出了一种用于在线碰撞检测和避免的光滑距离函数的新概念。这个概念非常适合于实时避障路径规划。计算效率主要体现在三个方面:1)障碍物的“碰撞”面只需要用局部网格点集来逼近;2)机械臂近似为椭球(或球)的有限集合;3)由于距离函数的平滑性,其梯度是存在的,并且可以有效地计算。该概念利用递归正运动学结构,而不是基于位形空间表示。因此,它也适用于运动冗余(多)机械手系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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