Marcus or Mira - Investigating the Perception of Virtual Agent Gender in Virtual Reality Role Play-Training

Georg Regal, J. Uhl, A. Gerhardus, Stefan Suette, E. Frankus, Julia Schmid, Simone Kriglstein, M. Tscheligi
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引用次数: 3

Abstract

Immersive virtual training environments are used in various domains. In this work we focus on role-play training in virtual reality. In virtual role-play training conversations and interactions with virtual agents are often fundamental to the training. Therefore, the appearance and behavior of the agents plays an important role when designing role-play training. We focus on the gender appearance of agents, as gender is an important aspect for differentiation between characters. We conducted a study with 40 participants in which we investigated how agents gender appearance influences the perception of the agents´ personality traits and the self-perception of a participants’ assumed role in a training for social skills. This work contributes towards understanding the design-space of virtual agent design, virtual agent gender identity, and the design and development of immersive virtual reality role-play training.
Marcus or Mira——调查虚拟现实角色扮演训练中虚拟代理性别的感知
沉浸式虚拟训练环境应用于各个领域。在这项工作中,我们专注于虚拟现实中的角色扮演训练。在虚拟角色扮演训练中,与虚拟代理的对话和交互通常是训练的基础。因此,在设计角色扮演训练时,智能体的外表和行为起着重要的作用。我们关注角色的性别外观,因为性别是区分角色的一个重要方面。我们对40名参与者进行了一项研究,调查了参与者的性别外貌如何影响参与者对个性特征的感知以及参与者在社交技能培训中所扮演角色的自我感知。这项工作有助于理解虚拟代理设计的设计空间,虚拟代理性别认同,以及沉浸式虚拟现实角色扮演训练的设计和开发。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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