Sublime: a hands-free virtual reality menu navigation system using a high-frequency SSVEP-based brain-computer interface

Alexandre Armengol-Urpi, S. Sarma
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引用次数: 19

Abstract

In this work we present Sublime, a new concept of Steady-State Visually Evoked Potential (SSVEP) based Brain-Computer Interface (BCI) where brain-computer communication occurs by capturing imperceptible visual stimuli integrated in the virtual scene and effortlessly conveying subliminal information to a computer. The technology was tested in a Virtual Reality (VR) environment, where the subject could navigate between the different menus by just gazing at them. The ratio between the stimuli frequencies and the refresh rate of the VR display creates an undesired perception of beats for which different solutions are proposed. To inform the user of target activation, real-time feedback in the form of loading bars is incorporated under each selectable object. We conducted experiments with several subjects and though the system is slower than a conventional joystick, users reported a satisfactory overall experience, in part due to the unexpected responsiveness of the system, as well as due to the fact that virtual objects flickered at a rate that did not cause annoyance. Since the imperceptible visual stimuli can be integrated unobtrusively to any element of the virtual world, we conclude that the potential applications of Sublime are extensive, especially in situations where knowing user's visual focus can be relevant.
Sublime:一个免提的虚拟现实菜单导航系统,使用基于高频ssvep的脑机接口
在这项工作中,我们提出了Sublime,一个基于稳态视觉诱发电位(SSVEP)的脑机接口(BCI)的新概念,其中脑机通信通过捕获集成在虚拟场景中的难以察觉的视觉刺激并毫不费力地将潜意识信息传递给计算机来实现。这项技术在虚拟现实(VR)环境中进行了测试,受试者只需盯着不同的菜单就可以在不同的菜单之间导航。刺激频率和VR显示器的刷新率之间的比率产生了不希望的节拍感知,因此提出了不同的解决方案。为了通知用户目标的激活,在每个可选择的对象下都以加载条的形式进行实时反馈。我们对几个实验对象进行了实验,尽管该系统比传统的操纵杆慢,但用户报告了令人满意的总体体验,部分原因是该系统的响应速度出乎意料,以及虚拟物体以不会引起烦恼的速度闪烁。由于难以察觉的视觉刺激可以不显眼地集成到虚拟世界的任何元素中,我们得出结论,Sublime的潜在应用是广泛的,特别是在了解用户视觉焦点的情况下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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