Graphic input interaction techniques(Panel Session)

James J. Thomas
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引用次数: 0

Abstract

In the last decade most research and development in computer graphics has been in the output side. Input devices and techniques for communicating with graphic systems are now also becoming active research topics. To communicate the state-of-the-art and to identify the key research issues, SIGGRAPH sponsored a workshop on graphics interaction input techniques in June, 1982. The topics to be discussed include tools for building user interfaces, recent successes using those tools, human factors, generic interaction types, interaction techniques for raster systems and style-independent interaction techniques. The workshop will be summarized with an address on the current state-of-the-art and identification of the major research issues. In addition, selected participants will be asked to address the primary research issues.
图形输入交互技术(小组讨论)
在过去十年中,计算机图形学的大部分研究和发展都是在输出方面。与图形系统通信的输入设备和技术现在也成为活跃的研究课题。为了交流最先进的技术并确定关键的研究问题,SIGGRAPH于1982年6月赞助了一个关于图形交互输入技术的研讨会。讨论的主题包括构建用户界面的工具、最近成功使用这些工具的方法、人为因素、通用交互类型、栅格系统的交互技术和独立于风格的交互技术。讲习班的总结将涉及目前的最新情况和主要研究问题的确定。此外,选定的参与者将被要求解决主要的研究问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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