A robotic telerehabilitation game system for multiplayer activities

L. J. Consoni, Thales B. Pasqual, W. D. Santos, A. Siqueira
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引用次数: 3

Abstract

Background. The rise in cases of motor impairing illnesses demands the research for improvements in rehabilitation therapy. The study of robotics for enhancing motor recovery has been gaining momentum, but there is still little standardization of tools. Objectives. This paper shows the current development state of a proposed new robotic treatment platform, primarily geared towards post-stroke cases, but intended to be reusable for other kinds of motor disabilities. Methods. This project differs from current solutions because of its modular design, distributed processing, remote interaction capabilities, and by dealing with patients motivation while treated with multiplayer video-games. Custom and commercial robotic orthoses could be used by individuals, while they are being treated, to join each other in a competitive or cooperative activity in a virtual reality environment. As network-connected participants could be separated by large distances, communication delays are minimized or compensated. For a viability test, two healthy subjects played a customized Pong game together using the system. Results. The preliminary testing provides evidence that the designed infrastructure could become a viable platform for rehabilitation systems, as data can be synchronized across users within a tolerable deviation margin. Conclusion. The system proves itself feasible, but improvements on handling bad communication conditions and definition of performance evaluation protocols are needed.
用于多人活动的机器人远程康复游戏系统
背景。运动损伤疾病病例的增加要求对康复治疗的改进进行研究。用于增强运动恢复的机器人技术的研究已经获得了动力,但工具的标准化仍然很少。目标。这篇论文展示了一个提议的新型机器人治疗平台的当前发展状态,主要针对中风后病例,但打算用于其他类型的运动残疾。方法。该项目不同于目前的解决方案,因为它的模块化设计、分布式处理、远程交互能力,以及通过多人视频游戏处理患者的动机。定制和商业机器人矫形器可以被个人使用,当他们接受治疗时,在虚拟现实环境中加入彼此的竞争或合作活动。由于网络连接的参与者可以被很远的距离分开,通信延迟被最小化或补偿。在一项生存能力测试中,两名健康受试者使用该系统一起玩定制的乒乓游戏。结果。初步测试证明,设计的基础设施可以成为康复系统的可行平台,因为数据可以在可容忍的偏差范围内在用户之间同步。结论。该系统被证明是可行的,但在处理不良通信条件和性能评估协议的定义方面还需要改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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