On access point association in wireless mesh networks

A. Argento, M. Cesana, Ilaria Malanchini
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引用次数: 7

Abstract

End users getting connectivity from wireless access networks want to choose the "best" access opportunity, that is, the best base station in cellular systems, and the best access point in WLANs. The metrics used to drive the association procedures are usually based on "local" parameters like the received signal strength, and the base station/access point's load. In case connectivity is provided through a Wireless Mesh Network the quality perceived by the user upon association depends also on "global" network-wide parameters. This paper studies the dynamics of network association in Wireless Mesh Networks by resorting to game theoretic tools. We show how the association problem can be formalized as a non-cooperative game in which end users selfishly play to minimize a perceived association cost which accounts for characteristics of the entire path to reach the WMN gateway. The quality of the Nash Equilibria for the proposed game are then quantitatively analyzed, and preliminary numerical results on the perceived association cost are derived for sample network topologies.
无线网状网络中接入点关联研究
从无线接入网中获得连接的最终用户希望选择“最佳”接入机会,即蜂窝系统中的最佳基站和wlan中的最佳接入点。用于驱动关联过程的度量通常基于“本地”参数,如接收到的信号强度和基站/接入点的负载。在通过无线网状网络提供连接的情况下,用户在关联时感知到的质量也取决于“全局”网络范围的参数。本文运用博弈论工具研究了无线Mesh网络中网络关联的动力学问题。我们展示了如何将关联问题形式化为一个非合作博弈,在这个博弈中,终端用户自私地进行游戏,以最小化感知到的关联成本,这是到达WMN网关的整个路径的特征。然后定量分析了所提出的博弈的纳什均衡的质量,并得出了样本网络拓扑的感知关联成本的初步数值结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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