Novel application of ultrasonic sensors and Kinect sensors to identify people and measure their location — Realization of "Human SUGOROKU", A large scale board game in which people play as pieces

T. Nakayama, Takayuki Adachi, T. Ogitsu, H. Takemura, H. Mizoguchi, Masanori Sugimoto, F. Kusunoki, Etsuji Yamaguchi, S. Inagaki, Yoshiaki Takeda
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Abstract

The authors are developing a novel learning support system "Human SUGOROKU" by integration of ultrasonic sensors and Kinect sensors. The system is a relocatable large scale digital board game that human-players as its piece move on squares. To realize the system, we measure players locations and gestures identifying players, by integrating output information from both sensors. This paper explains overview of the system and proposes a method to reduce installation time. That length of installation time is one of the most serious problems when we relocate the system. Most part of the time is spent to unify sensors' coordinate systems. Usually, as each sensor has own coordinate system, we can't use sensors' output directly without unifying their coordinate systems. In order to unify sensors' coordinate systems, we need accurate positioning of the sensors, but accurate positioning manually is difficult and takes much time. The proposed method is a positioning-free convenient unifying method for different kinds of multiple sensors by using dedicated instrument. We conduct an experiment to evaluate the proposed method, and confirm that the method can reduce installation time for the system.
新应用超声波传感器和Kinect传感器来识别人并测量他们的位置-实现“人类SUGOROKU”,一种大型棋盘游戏,人在其中扮演棋子
作者正在开发一种将超声波传感器和Kinect传感器集成在一起的新型学习支持系统“Human SUGOROKU”。该系统是一个可重新定位的大型数字棋盘游戏,人类玩家可以在棋盘上移动棋子。为了实现这个系统,我们通过整合两个传感器的输出信息来测量球员的位置和识别球员的手势。本文阐述了系统的概述,并提出了缩短安装时间的方法。安装时间的长度是我们重新安置系统时最严重的问题之一。大部分时间花在统一传感器的坐标系统上。通常,由于每个传感器都有自己的坐标系,如果不统一传感器的坐标系,我们就不能直接使用传感器的输出。为了统一传感器的坐标系,需要对传感器进行精确定位,但人工精确定位困难且耗时长。该方法是一种利用专用仪器对不同类型的多传感器进行无定位方便统一的方法。通过实验对该方法进行了验证,结果表明该方法能够有效缩短系统的安装时间。
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