Media richness theory in agile development choosing appropriate kinds of prototypes to obtain reliable feedback

T. Schmidt, A. Wallisch, A. I. Bohmer, K. Paetzold, U. Lindemann
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引用次数: 14

Abstract

When product development involves many uncertainties and changes are highly likely, agile approaches are valuable. They integrate customers into the development process frequently and explore what satisfies them best. For that, the development team builds working prototypes, demonstrates them and receives feedback being incorporated into the next iteration. The team collects validated learnings and reduces risks early. However, building physical prototypes frequently is difficult, expensive and time-consuming. We contribute to that field by adapting the Media Richness Theory from communication research for agile development. As a result, we present a guiding model how to choose an appropriate kind of prototype depending on the complexity of communication task. In doing so, we illustrate it's plausibility with an exemplary case from practice.
敏捷开发中的媒介丰富性理论:选择适当类型的原型以获得可靠的反馈
当产品开发涉及许多不确定因素,并且很可能发生变更时,敏捷方法就很有价值。他们经常将客户集成到开发过程中,并探索最能满足客户需求的方法。为此,开发团队构建工作原型,演示它们并接收反馈,并将其合并到下一次迭代中。团队收集经过验证的经验教训,并尽早降低风险。然而,经常构建物理原型是困难的、昂贵的和耗时的。我们通过将传播研究中的媒体丰富度理论应用于敏捷开发,为该领域做出贡献。在此基础上,提出了一种根据通信任务的复杂程度选择合适类型原型的指导模型。在这样做的过程中,我们用一个来自实践的典型案例来说明它的合理性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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