{"title":"Automatic synthesis of graphical object descriptions","authors":"M. Friedell","doi":"10.1145/800031.808577","DOIUrl":null,"url":null,"abstract":"A technique is presented for automatically synthesizing graphical object descriptions from high-level specifications. The technique includes mechanisms for describing, selecting, and combining primitive elements of object descriptions. Underlying these mechanisms are a referential framework for describing information used in the construction of object descriptions and a computational model of the object-synthesis process. This technique has been implemented in two prototype systems to synthesize object descriptions in near-real time. One system creates graphical displays of information that resides in a conventional database. The other system is a computer graphicist's tool for creating backgrounds of complex, three-dimensional scenes.","PeriodicalId":113183,"journal":{"name":"Proceedings of the 11th annual conference on Computer graphics and interactive techniques","volume":"111 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1984-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"40","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 11th annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800031.808577","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 40
Abstract
A technique is presented for automatically synthesizing graphical object descriptions from high-level specifications. The technique includes mechanisms for describing, selecting, and combining primitive elements of object descriptions. Underlying these mechanisms are a referential framework for describing information used in the construction of object descriptions and a computational model of the object-synthesis process. This technique has been implemented in two prototype systems to synthesize object descriptions in near-real time. One system creates graphical displays of information that resides in a conventional database. The other system is a computer graphicist's tool for creating backgrounds of complex, three-dimensional scenes.