{"title":"Penerapan Media Gambar Komik dalam Meningkatkan Keterampilan Menulis Teks Cerita Rakyat Pada Siswa Kelas VII SMP Negeri 1 Parung Kabupaten Bogor","authors":"Stella Talitha, Dinda Dania Herdiani","doi":"10.55215/triangulasi.v1i1.3221","DOIUrl":null,"url":null,"abstract":"This study aims to determine the application of comic drawing media in improving the skills of writing folklore texts in VII grade students of SMP Negeri 1 Parung Kabupaten Bogor, and to find out the obstacles experienced by students in writing folklore texts. The method used in this research is experiment. Data collection techniques used were tests, non-tests in the form of observation, and questionnaires. The sampling technique is done by way of cluster ramdom sampling. The first hypothesis is the application of comic drawing media can improve the ability to write folklore texts can be tested for truth. This is evidenced by obtaining experimental class pretest data with an average 39,5. From these data it can be seen that the ability of students is in the level of being unable to write folklore texts. Meanwhile, the posttest results increased, The average value of the experimental class in writing folklore texts became 89.9 with a very capable level. This shows a very significant increase in the experimental class that is equal to 50.4. Therefore t0 is Bigger than tt 1,67 more than 2,78 more than 2,38. The second hypothesis is that the obstacles experienced by each student in writing folklore texts are proven true. Based on the results of the questionnaire, which states as much as 38% were experiencing obstacles when writing folklore texts. Then 44% were still experiencing obstacles in compiling the framework of folklore, in developing as a 47% folklore framework, then the obstacles in writing folklore texts through comic drawing media 38%, and the overall obstacle of teaching and learning activities 38%. Thus, the application of comic drawing media can improve writing skills of folklore texts in class VII students of SMP Negeri 1 Parung Kabupaten Bogor. Although there are some obstacles in the process, in the end students are able to write folklore texts through the media of comic drawings.","PeriodicalId":279059,"journal":{"name":"Triangulasi: Jurnal Pendidikan Kebahasaan, Kesastraan, Dan Pembelajaran","volume":"62 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Triangulasi: Jurnal Pendidikan Kebahasaan, Kesastraan, Dan Pembelajaran","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55215/triangulasi.v1i1.3221","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study aims to determine the application of comic drawing media in improving the skills of writing folklore texts in VII grade students of SMP Negeri 1 Parung Kabupaten Bogor, and to find out the obstacles experienced by students in writing folklore texts. The method used in this research is experiment. Data collection techniques used were tests, non-tests in the form of observation, and questionnaires. The sampling technique is done by way of cluster ramdom sampling. The first hypothesis is the application of comic drawing media can improve the ability to write folklore texts can be tested for truth. This is evidenced by obtaining experimental class pretest data with an average 39,5. From these data it can be seen that the ability of students is in the level of being unable to write folklore texts. Meanwhile, the posttest results increased, The average value of the experimental class in writing folklore texts became 89.9 with a very capable level. This shows a very significant increase in the experimental class that is equal to 50.4. Therefore t0 is Bigger than tt 1,67 more than 2,78 more than 2,38. The second hypothesis is that the obstacles experienced by each student in writing folklore texts are proven true. Based on the results of the questionnaire, which states as much as 38% were experiencing obstacles when writing folklore texts. Then 44% were still experiencing obstacles in compiling the framework of folklore, in developing as a 47% folklore framework, then the obstacles in writing folklore texts through comic drawing media 38%, and the overall obstacle of teaching and learning activities 38%. Thus, the application of comic drawing media can improve writing skills of folklore texts in class VII students of SMP Negeri 1 Parung Kabupaten Bogor. Although there are some obstacles in the process, in the end students are able to write folklore texts through the media of comic drawings.
本研究旨在确定漫画绘画媒介在提高茂物小学七年级学生民俗学文本写作技能中的应用,并找出学生在民俗学文本写作中遇到的障碍。本研究采用实验方法。使用的数据收集技术有测试、观察形式的非测试和问卷调查。抽样技术采用聚类随机抽样的方法。第一个假设是漫画绘画媒介的应用可以提高民俗学文本的写作能力,可以检验其真实性。这可以通过获得平均为39,5的实验班预测数据来证明。从这些数据可以看出,学生的能力处于不能写民俗文本的水平。与此同时,后测成绩也有所提高,实验班的民俗文本写作平均分达到89.9分,达到了很好的水平。这显示了实验班的一个非常显著的增长,等于50.4。因此,t0比t1大,67比2大,78比2大,38。第二个假设是,每个学生在写作民俗文本时遇到的障碍被证明是真实的。根据问卷调查的结果,多达38%的人在撰写民俗文本时遇到了障碍。44%仍经历障碍编译框架的民间传说,在发展中民间传说47%框架,然后在写作的障碍民间传说文本通过漫画吸引媒体38%,和整体教学和学习活动38%的障碍。因此,漫画绘画媒体的应用可以提高SMP Negeri 1 Parung Kabupaten茂物七班学生的民俗文本写作能力。虽然在这个过程中有一些障碍,但最终学生能够通过漫画画的媒介来创作民俗文本。