Distributed Simulation of Cooperatively Interacting Vehicles

C. Frohn, Petyo Ilov, S. Kriebel, Evgeny Kusmenko, Bernhard Rumpe, Alexander Ryndin
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引用次数: 11

Abstract

The field of cooperatively interacting vehicles requires complex simulation infrastructures dealing with various aspects such as vehicle, traffic, and communication models. In this work we present a modular and extensible simulator architecture, design patterns, and best practices for this domain. We show how extension points for co-simulators can be employed allowing the engineer to tailor a simulation environment to his needs. Moreover, we introduce the sectoring approach distributing the computational burden of a simulation over a series of workers thereby allowing us to cope with a large number of participants residing in large urban areas.
协同交互车辆的分布式仿真
车辆协同交互领域需要复杂的仿真基础设施来处理车辆、交通和通信模型等各个方面。在这项工作中,我们提出了一个模块化和可扩展的模拟器体系结构、设计模式和该领域的最佳实践。我们将展示如何使用联合模拟器的扩展点,使工程师能够根据自己的需要定制仿真环境。此外,我们引入了分段方法,将模拟的计算负担分配给一系列工人,从而使我们能够处理居住在大城市地区的大量参与者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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