Memory accesses management during high level synthesis

G. Corre, E. Senn, P. Bornel, N. Julien, E. Martin
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引用次数: 18

Abstract

We introduce an approach to take into account the memory architecture and the memory mapping in behavioral synthesis. We formalize the memory mapping as a set of constraints for the synthesis, and defined a memory constraint graph and an accessibility criterion to be used in the scheduling step. We present a strategy for implementing signals (ageing vectors). We formalize the maturing process and explain how it may generate memory conflicts over several iterations of the algorithm. The final compatibility graph indicates the set of valid mappings for every signal. Several experiments are performed with our HLS tool GAUT. Our scheduling algorithm exhibits a relatively low complexity that permits to tackle complex designs in a reasonable time.
高级合成期间的内存访问管理
我们介绍了一种在行为综合中考虑记忆结构和记忆映射的方法。我们将内存映射形式化为一组用于综合的约束,并定义了用于调度步骤的内存约束图和可访问性准则。我们提出了一种实现信号(老化向量)的策略。我们形式化了成熟过程,并解释了它如何在算法的几次迭代中产生内存冲突。最后的兼容性图表示每个信号的有效映射集。用我们的HLS工具GAUT进行了几个实验。我们的调度算法显示出相对较低的复杂性,允许在合理的时间内处理复杂的设计。
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