Impact of video game experience and gender differences in educational video games

A. Tawfik, Zhenyu He, Ngoc Vo
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引用次数: 3

Abstract

Despite the emergent research of educational video games, video gaming experience and associated gender disparity are two important factors that have been overlooked when determining optimal learning environments for educational video games. For those who lack experience, educational video games may tax cognitive load and preclude informal learning benefits. This pilot study compared five males and five females when playing an educational video game. The results show males improved more in posttest scores when compared with females. When demographic information was further dissected, males were much more likely to have experience with video games when compared with females. The study and analysis of these two factors in conjunction help to discover implications for design that lead to future advancements in learning through educational video games
教育类电子游戏中电子游戏体验与性别差异的影响
尽管对教育类电子游戏的研究不断涌现,但在决定教育类电子游戏的最佳学习环境时,电子游戏体验和相关的性别差异是两个被忽视的重要因素。对于那些缺乏经验的人来说,教育电子游戏可能会增加认知负荷,并排除非正式学习的好处。这项初步研究比较了五名男性和五名女性在玩教育电子游戏时的表现。结果显示,与女性相比,男性在测试后得分上提高得更多。当进一步剖析人口统计信息时,我们会发现男性比女性更有可能体验电子游戏。将这两个因素结合起来进行研究和分析,有助于发现设计的含义,从而推动教育电子游戏在未来的学习
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