A mobile augmented reality system to enhance live sporting events

Samantha Bielli, C. G. Harris
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引用次数: 17

Abstract

Sporting events broadcast on television or through the internet are often supplemented with statistics and background information on each player. This information is typically only available for sporting events followed by a large number of spectators. Here we describe an Android-based augmented reality (AR) tool built on the Tesseract API that can store and provide augmented information about each participant in nearly any sporting event. This AR tool provides for a more engaging spectator experience for viewing professional and amateur events alike. We also describe the preliminary field tests we have conducted, some identified limitations of our approach, and how we plan to address each in future work.
一个移动增强现实系统,以增强现场体育赛事
在电视或互联网上播放的体育赛事通常会辅以每位运动员的统计数据和背景信息。这些信息通常只适用于有大量观众跟随的体育赛事。在这里,我们描述了一个基于android的增强现实(AR)工具,它建立在Tesseract API上,可以存储和提供几乎任何体育赛事中每个参与者的增强信息。这个AR工具为观看专业和业余赛事提供了更吸引人的观众体验。我们还描述了我们进行的初步现场测试,我们方法的一些确定的局限性,以及我们计划如何在未来的工作中解决每个问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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