Motion-Geometry Compensation for Analysis-Synthesis Video Coder

Benjamin Le Guen, S. Pateux, J. Weiss
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引用次数: 0

Abstract

This paper presents a t+2D analysis-synthesis (A-S) video coder which takes into account both motion and geometry. The principle is to pre-distort a group of frames to align the temporal and spatial correlations along the three axis. Motion and geometry are estimated through similar procedures. Distorted frames are obtained through the use of a single operator combining both motion and geometry compensation. The compensated volume is then encoded by a simple 3D separable wavelet coder. The receiver finally decodes the volume and synthesizes original frames by inverting the compensation operators. Using active meshes to represent both the motion and the geometry, compression results point out a significant visual improvement of reconstructed contours compared to an Hybrid coder and a previous A-S coder with no geometry estimation.
分析-合成视频编码器的运动-几何补偿
本文提出了一种同时考虑运动和几何的t+2D分析合成(a -s)视频编码器。其原理是预先扭曲一组帧,使时间和空间的相关性沿三个轴对齐。通过类似的程序估计运动和几何形状。通过使用运动补偿和几何补偿相结合的单一算子获得畸变帧。然后用简单的三维可分离小波编码器对补偿后的体积进行编码。最后,接收机对音量进行解码,并通过反求补偿算子合成原始帧。使用活动网格来表示运动和几何形状,压缩结果表明,与混合编码器和以前没有几何形状估计的a - s编码器相比,重建轮廓的视觉效果有显着改善。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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