Faster parallel collision detection at high resolution for CNC milling applications

Xin Chen, Dmytro Konobrytskyi, Thomas M. Tucker, T. Kurfess, R. Vuduc
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引用次数: 1

Abstract

This paper presents a new and more work-efficient parallel method to speed up a class of three-dimensional collision detection (CD) problems, which arise, for instance, in computer numerical control (CNC) milling. Given two objects, one enclosed by a bounding volume and the other represented by a voxel model, we wish to determine all possible orientations of the bounded object around a given point that do not cause collisions. Underlying most CD methods are 3 types of geometrical operations that are bottlenecks: decompositions, rotations, and projections. Our proposed approach, which we call the aggressive inaccessible cone angle (AICA) method, simplifies these operations and, empirically, can prune as much as 99% of the intersection tests that would otherwise be required and improve load balance. We validate our techniques by implementing a parallel version of AICA in SculptPrint, a state-of-the-art computer-aided manufacturing (CAM) application used CNC milling, for GPU platforms. Experimental results using 4 CAM benchmarks show that AICA can be over 23× faster than a baseline method that does not prune projections, and can check collisions for 4096 angle orientations in an object represented by 27 million voxels in less than 18 milliseconds on a GPU.
更快的并行碰撞检测在高分辨率的数控铣削应用
本文提出了一种新的、工作效率更高的并行方法,以加速计算机数控铣削中出现的一类三维碰撞检测问题。给定两个物体,一个由边界体包围,另一个由体素模型表示,我们希望确定有界物体围绕给定点的所有可能的方向,这些方向不会导致碰撞。大多数CD方法的基础是3种几何操作,它们是瓶颈:分解、旋转和投影。我们提出的方法,我们称之为侵略性不可达锥角(AICA)方法,简化了这些操作,并且从经验上看,可以减少多达99%的相交测试,否则将需要这样做,并改善负载平衡。我们通过在SculptPrint中实现AICA的并行版本来验证我们的技术,SculptPrint是一种使用CNC铣削的最先进的计算机辅助制造(CAM)应用程序,用于GPU平台。使用4个CAM基准测试的实验结果表明,AICA比不修剪投影的基线方法快23倍以上,并且可以在GPU上不到18毫秒的时间内检查由2700万体素表示的对象的4096个角度方向的碰撞。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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