Malicious Users in Unstructured Networks

George Theodorakopoulos, J. Baras
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引用次数: 39

Abstract

Unstructured networks (like ad-hoc or peer-to-peer networks) are networks without centralized control of their operation. Users make local decisions regarding whether to follow the network protocol or not. While providing scalability benefits, this degrades the performance, which is compounded by the potential presence of Malicious Users. In general, these users are trying to disrupt the operation of the network, and prevent the legitimate users from achieving their objectives. More specifically, they could try to break the connectivity of the network, or waste the resources of the legitimate users. In this work we use game theory to examine the effect of malicious users. All users are modeled as payoff-maximizing strategic agents. A simple model, fictitious play, is used for the legitimate user behavior, but no limits are imposed on the Malicious Users strategies. We look for the worst case equilibrium: the one that gives Malicious Users the highest payoff. We identify the importance of the network topology.
非结构化网络中的恶意用户
非结构化网络(如ad-hoc或点对点网络)是对其操作没有集中控制的网络。用户自行决定是否遵循网络协议。虽然提供了可伸缩性方面的好处,但这会降低性能,并且可能存在恶意用户。一般来说,这些用户试图破坏网络的运行,并阻止合法用户达到他们的目的。更具体地说,他们可能试图破坏网络的连接,或者浪费合法用户的资源。在这项工作中,我们使用博弈论来检查恶意用户的影响。所有用户都被建模为收益最大化战略代理。一个简单的模型,虚拟游戏,用于合法用户的行为,但没有限制恶意用户的策略。我们寻找最坏情况的均衡:给恶意用户带来最高回报的均衡。我们认识到网络拓扑结构的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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