Eπıλoγη∗ in Crisis∗∗

M. Santorineos, Stavroula Zoi, N. Dimitriadi, Taxiarchis Diamantopoulos, John Bardakos, Christina Chrysanthopoulou, I. Mavridou, Annalise Meli, Nikos Papadopoulos, Argyro Papathanasiou, Maria Velaora
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引用次数: 1

Abstract

“Eπıλoγη in Crisis” is a work in progress that has been developed by the research group of the Greek-French Master entitled "Art, virtual reality and multiuser systems of artistic expression", in a collaboration between the Athens School of Fine Arts and the University Paris8 Saint-Denis. It concerns an interactive project which is in-between a research tool and experimental game, that takes place in a virtual reality environment. It aims to immerse the player inside a system in crisis, so that he is not a mere spectator but feels that he shares responsibility for the crisis and has to act to resolve it. The actions of the player are measured and “judged” (by the game mechanism itself), thus determining the stability or instability of the system.
Eπıλoγη *在危机中*
“Eπıλoγη in Crisis”是由希腊-法国大师的研究小组开发的一项正在进行的工作,名为“艺术,虚拟现实和艺术表达的多用户系统”,由雅典美术学院和巴黎圣德尼大学合作。它涉及一个介于研究工具和实验游戏之间的互动项目,发生在虚拟现实环境中。它的目的是让玩家沉浸在一个危机系统中,这样他就不仅仅是一个旁观者,而是觉得他对危机负有责任,必须采取行动来解决它。玩家的行动被衡量和“判断”(游戏机制本身),从而决定了系统的稳定性或不稳定性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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