How does Augmented Reality Improve the Play Experience in Current Augmented Reality Enhanced Smartphone Games?

Matthias Wölfel, Melinda C. Braun, Sandra Beuck
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引用次数: 3

Abstract

This paper investigates the current state of handheld augmented reality (AR) gaming apps available on the App Store (iOS) and the Play Store (Android). To be able to directly compare the differences between games played with and without AR, only games in which the AR mode can be switched on/off were investigated. Because the main scope of this paper is on the evaluation of the experience provided by AR, parts of the game experience questionnaire (GEQ) have been included in the empirical study. It showed that AR has big potential to improve immersion or flow in the game-play. This paper also identifies differences in the implementation of AR features and investigates how and what parameter in the GEQ can be positively influenced.
增强现实如何改善当前增强现实智能手机游戏的游戏体验?
本文调查了App Store (iOS)和Play Store (Android)上手持增强现实(AR)游戏应用的现状。为了能够直接比较使用AR和不使用AR的游戏之间的差异,我们只研究了可以打开/关闭AR模式的游戏。由于本文的主要研究范围是对AR所提供的体验进行评价,因此在实证研究中纳入了部分游戏体验问卷(GEQ)。这表明,增强现实在提高沉浸感或游戏体验方面具有巨大潜力。本文还确定了AR功能实现的差异,并研究了GEQ中的参数如何以及哪些参数可以受到积极影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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