MyP2PWorld: Highly Reproducible Application-Level Emulation of P2P Systems

Roberto Roverso, Mohammad Alaggan, A. Naiem, Andreas Dahlstrom, Sameh El-Ansary, M. El-Beltagy, Seif Haridi
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引用次数: 11

Abstract

In this paper, we describe an application-level emulator for P2P systems with a special focus on high reproducibility. We achieve reproducibility by taking control over the scheduling of concurrent events from the operating system. We accomplish that for inter- and intra- peer concurrency. The development of the system was driven by the need to enhance the testing process of an already-developed industrial product. Therefore, we were constrained by the architecture of the overlying application. However, we managed to provide highly transparent emulation by wrapping standard/widely-used networking and concurrency APIs. The resulting environment has proven to be useful in a production environment. At this stage, it started to be general enough to be used in the testing process of applications other than the one it was created to test.
MyP2PWorld: P2P系统的高度可复制应用级仿真
在本文中,我们描述了一个应用级的P2P系统模拟器,特别关注高再现性。我们通过控制操作系统对并发事件的调度来实现再现性。我们实现了点间和点内并发。该系统的开发是由于需要加强已经开发的工业产品的测试过程。因此,我们受到了覆盖应用程序的体系结构的限制。然而,我们设法通过包装标准/广泛使用的网络和并发api来提供高度透明的模拟。得到的环境已被证明在生产环境中是有用的。在这个阶段,它开始变得足够通用,可以在应用程序的测试过程中使用,而不是创建它来测试的应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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