Motion estimation algorithm for real-time systems

M. Shaaban, S. Goel, M. Bayoumi
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引用次数: 2

Abstract

The paper presents an algorithmic enhancement of the full-search block-matching algorithm for motion estimation for real-time systems. The multi-stage interval based motion estimation (MIME) algorithm reduces the computational load by successively eliminating candidate blocks from the search window. The elimination process uses low bit-resolution and it is applied in multiple stages for motion vector computation. On average, MIME eliminates more than 88% of the candidate blocks in the search window after the first and second stage. Based on these results, in a real-time environment, the algorithm can be stopped at any stage without incurring significant loss in motion estimation accuracy. Simulation results show that, in the worst case scenario when the algorithm stops after first stage, there is an average loss of only 3 dB in PSNR as compared to the full-search block-matching algorithm and an average loss of 1.2 dB if the algorithm is stopped after the second step.
实时系统的运动估计算法
本文对实时系统运动估计的全搜索块匹配算法进行了改进。基于多阶段间隔的运动估计(MIME)算法通过从搜索窗口中逐次消除候选块来减少计算量。消去过程采用低比特分辨率,分阶段进行运动矢量计算。在第一阶段和第二阶段之后,MIME平均消除了搜索窗口中88%以上的候选块。基于这些结果,在实时环境下,该算法可以在任何阶段停止,而不会对运动估计精度造成重大损失。仿真结果表明,在最坏情况下,即算法在第一阶段结束后停止,与全搜索块匹配算法相比,PSNR平均损失仅为3 dB,在第二阶段结束后停止算法的平均损失为1.2 dB。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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