Rotation-invariant texture analysis using multi-resolution Slit kernels

Kam-Keung Fung, K. Lam
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Abstract

This paper presents a set of simple Slit kernel suitable for regular and rotation-invariant texture analysis. The fast algorithm used to compute its feature is also presented. Extracting Slit features requires 11 to 17% of arithmetic operations when compared to that for Gabor features. Experimental results for the classification of rotated texture images indicate that Slit kernels perform as well as, or sometimes better than, Gabor ones. This makes Slit suitable for applications where computational speed is important.
基于多分辨率狭缝核的旋转不变纹理分析
本文提出了一组适用于正则和旋转不变纹理分析的简单狭缝核。给出了一种快速计算其特征的算法。与提取Gabor特征相比,提取Slit特征需要11% ~ 17%的算术运算。旋转纹理图像的分类实验结果表明,狭缝核的表现与Gabor核一样好,有时甚至比Gabor核更好。这使得Slit适用于计算速度很重要的应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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