Simulation of an Autonomous Vehicle with a Vision-Based Navigation System in Unstructured Terrains Using OctoMap

R. L. Klaser, F. Osório, D. Wolf
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引用次数: 6

Abstract

Design and implementation of autonomous vehicles is a very complex task. One important step on building autonomous navigation systems is to apply it first on simulations. We present here a vision-based autonomous navigation approach in unstructured terrains for a car-like vehicle. We modeled the vehicle and the scenario in a realistic physics simulation with the same constraints of a real car and uneven terrain with vegetation. We use stereo vision to build a navigation cost map grid based on a probabilistic occupancy space represented by an OctoMap. The localization is based on GPS and compass integrated with wheel odometry. A global planning is performed and continuously updated with the information added to the cost map while the vehicle moves. In our simulations we could autonomously navigate the vehicle through obstructed spaces avoiding collisions and generating feasible trajectories. This system will be validated in the near future using our autonomous vehicle testing platform - CaRINA.
基于视觉导航系统的自动驾驶汽车在非结构化地形中的仿真研究
自动驾驶汽车的设计和实现是一项非常复杂的任务。建立自主导航系统的一个重要步骤是首先将其应用于模拟。在此,我们提出了一种基于视觉的非结构化地形自动导航方法。我们在真实的物理模拟中对车辆和场景进行了建模,并具有与真实汽车相同的约束条件和不平坦的植被地形。基于OctoMap表示的概率占用空间,利用立体视觉构建导航成本图网格。定位是基于GPS和指南针结合车轮里程计。执行全局规划,并在车辆移动时不断更新添加到成本图中的信息。在我们的模拟中,我们可以自动驾驶车辆通过障碍物,避免碰撞,并生成可行的轨迹。该系统将在不久的将来使用我们的自动驾驶汽车测试平台CaRINA进行验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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