CLASH: a protocol for Internet-scale utility-oriented distributed computing

Archan Misra, Paul C. Castro, Jinwon Lee
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引用次数: 5

Abstract

Distributed hash table (DHT) overlay networks offer an efficient and robust technique for wire-area data storage and queries. Workload from real applications that use DHT networks will likely exhibit significant skews that can result in bottlenecks and failures that limit the overall scalability of the DHT approach. We present the content and load-aware scalable hashing (CLASH) protocol that can enhance the load distribution behavior of a DHT. CLASH relies on a variable-length identifier key scheme, where the length of any individual key is a function of load. CLASH uses variable-length keys to cluster content-related objects on single nodes to achieve processing efficiencies, and minimally disperse objects across multiple servers when hotspots occur. We demonstrate the performance benefits of CLASH through analysis and simulation.
CLASH:用于互联网规模的面向实用的分布式计算的协议
分布式哈希表(DHT)覆盖网络为线域数据存储和查询提供了一种高效、稳健的技术。使用DHT网络的实际应用程序的工作负载可能会出现明显的偏差,从而导致瓶颈和故障,从而限制DHT方法的总体可伸缩性。我们提出了内容和负载感知的可扩展散列(CLASH)协议,该协议可以增强DHT的负载分配行为。CLASH依赖于可变长度的标识符密钥方案,其中任何单个密钥的长度都是加载的函数。CLASH使用可变长度键在单个节点上对与内容相关的对象进行集群,以提高处理效率,并在出现热点时将对象分散到多个服务器上。我们通过分析和仿真证明了CLASH的性能优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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