Evolution of biologically plausible neural networks performing a visually guided reaching task

Derrik E. Asher, J. Krichmar, Nicolas Oros
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引用次数: 6

Abstract

An evolutionary strategy (ES) algorithm was utilized to evolve a simulated neural network based on the known anatomy of the posterior parietal cortex (PPC), to perform a visually guided reaching task. In this task, a target remained visible for the duration of a trial, and an agent's goal was to move its hand to the target as rapidly as possible and remain for the duration of that trial. The ES was used to tune the strength of 15609 connections between neural areas and 4 parameters governing the neural dynamics. The model had sensory latencies replicating those found in recording studies with monkeys. The ES ran 100 times and generated very diverse networks that could all perform the task well. The evolved networks 1) showed velocity profiles consistent with biological movements, and 2) found solutions that reflect short-range excitation and long-range, contralateral inhibition similar to neurobiological networks. These results provide theoretical evidence for the important parameters and projections governing sensorimotor transformations in neural systems.
生物学上合理的神经网络的进化,执行视觉引导的到达任务
基于已知的后顶叶皮质(PPC)解剖结构,利用进化策略(ES)算法来进化模拟神经网络,以执行视觉引导的伸手任务。在这个任务中,目标在试验期间保持可见,智能体的目标是尽可能快地将手移到目标上,并在试验期间保持可见。利用ES对神经区域之间的15609个连接和控制神经动力学的4个参数的强度进行调节。该模型的感觉潜伏期与猴子的记录研究中发现的相同。ES运行了100次,生成了非常多样化的网络,这些网络都能很好地执行任务。进化的网络1)显示了与生物运动一致的速度分布,2)发现了反映短期兴奋和长期对侧抑制的解决方案,类似于神经生物学网络。这些结果为神经系统中控制感觉运动转换的重要参数和预测提供了理论依据。
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