Introduction of a wheel-rail and wheel-roller contact model for independent wheels in a multibody code

N. Bosso, A. Somà, A. Gugliotta
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引用次数: 12

Abstract

This paper reports the introduction of a contact model on multibody codes to simulate both wheel/rail and wheel/roller contact for independent wheel railway vehicle. The contact model has been developed both through external subroutines (used to develop the friction model and the determination of the creepages) and using standard element of the MBS code (used to define the kinematic constraints of the wheel). This model can be introduced in a general railway vehicle model with no limitations: each "contact element" so defined can be applied between two bodies of the MBS the one representing the wheel, the other the rail or the roller. It is possible to choose among several algorithms to solve the friction problem: the Fastsim code, the Polach's method, the linearized Kalker method or a simplified analytical method with saturation. It is also possible to perform simulations using constant value for the friction coefficient and for the normal load (fast simulations) or to use a nonlinear law for the friction coefficient and the actual value for the normal load on the wheel. Due to the structure of the code it is possible to change the shape of the wheels profiles during the simulations even if at the moment this features has not been introduced in the code. Finally, in the paper the behavior of a bogie on rail and on a roller is compared.
介绍了多体程序中独立车轮的轮轨和轮辊接触模型
本文介绍了一种多体代码的接触模型,用于模拟独立轮式轨道车辆的轮轨和轮辊接触。通过外部子程序(用于开发摩擦模型和确定蠕滑)和使用MBS代码的标准元素(用于定义车轮的运动约束)开发了接触模型。这个模型可以引入到一般的轨道车辆模型中,没有任何限制:这样定义的每个“接触元素”都可以应用于MBS的两个主体之间,一个代表车轮,另一个代表轨道或滚轮。可以选择几种算法来解决摩擦问题:Fastsim代码,Polach方法,线性化Kalker方法或带饱和的简化解析方法。也可以对摩擦系数和正常负载使用恒定值进行模拟(快速模拟),或者对摩擦系数和车轮正常负载的实际值使用非线性规律。由于代码的结构,在模拟过程中可以改变车轮轮廓的形状,即使目前该功能尚未在代码中引入。最后,本文比较了转向架在轨道上和滚轮上的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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