Exploring Social Interactions for Live Performance in Virtual Reality

Shuo Yan, Xuning Yan, Xukun Shen
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引用次数: 4

Abstract

Social interaction is important when audience are participating in a live performance. With strong immersion and high degree of freedom (DoF), virtual reality (VR) is often used to present performance events, such as virtual concert. A live performance is also a space with the potential for shared social realities, which could hardly be emulated by remote VR. This paper proposes new approaches to design social interactions that arouse social awareness for the audience in a VR performance. These interactions could be implemented in three different modes, which include both individual expression and group effect. The project brings new possibilities for future VR performance experience.
探索虚拟现实中现场表演的社会互动
当观众参与现场表演时,社交互动很重要。虚拟现实(VR)具有很强的沉浸感和高度的自由度,经常被用来呈现表演事件,如虚拟音乐会。现场表演也是一个共享社会现实的空间,这是远程VR难以模仿的。本文提出了在VR表演中设计社会互动的新方法,以唤起观众的社会意识。这些相互作用可以通过三种不同的模式实现,包括个体表达和群体效应。该项目为未来的VR表演体验带来了新的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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