A case study on 3D geospatial applications in the web using state-of-the-art WebGL frameworks

Michel Krämer, R. Gutbell
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引用次数: 43

Abstract

We evaluate three Open-Source WebGL frameworks (X3DOM, three.js and Cesium) and investigate their use for geospatial applications in the Web. Over the course of one year we carried out five case studies and developed different software prototypes using these frameworks. We focus on geospatial applications since they require unique features that bring the evaluated WebGL frameworks to their limits. Geospatial data is typically heterogeneous and very large. Geospatial applications require special data management and interaction techniques. We describe the criteria that we defined to test the WebGL solutions and present our experience from working with them. We give a qualitative comparison and finish the paper with conclusions and an outlook on future research perspectives.
使用最先进的WebGL框架在web上进行3D地理空间应用的案例研究
我们评估了三个开源WebGL框架(X3DOM, three.js和Cesium),并研究了它们在Web中的地理空间应用。在一年的时间里,我们进行了五个案例研究,并使用这些框架开发了不同的软件原型。我们专注于地理空间应用程序,因为它们需要独特的功能,使评估过的WebGL框架发挥其极限。地理空间数据通常是异构的,而且非常大。地理空间应用需要特殊的数据管理和交互技术。我们描述了我们为测试WebGL解决方案而定义的标准,并展示了我们使用这些解决方案的经验。最后进行了定性比较,得出结论,并对今后的研究方向进行了展望。
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