Exploring the potential of layered BRDF models

A. Weidlich, A. Wilkie
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引用次数: 4

Abstract

The key advantage of using layered BRDFs over traditional, more general shading-language constructs is that the automatic result is highly plausible. This course is a survey of the considerable potential of layered surface models. On a simple layered surface model that combines several traditional BRDF components, it demonstrates how a surprisingly large number of interesting and important surface types can be efficiently represented by using the same, not particularly complex, BRDF code. It also shows how handy such an approach is for the eventual end user, whose main concern is the ease of describing object appearance based only on a few intuitive parameters. The course begins with a discussion of layered surface models in computer graphics and the constraints of modelling object appearance in a physically plausible fashion, then demonstrates the techniques that can be used to efficiently evaluate layered BRDF models and presents examples of the surface types that can be described in this way. The course goes beyond plain-surface models to showcase how a texture-based combination of layered surface components can be used to describe highly complex object-appearance attributes, while implicitly remaining physically plausible. In particular, we demonstrate on a simple layered surface model that combines several traditional BRDF components how a surprisingly large number of interesting and important surface types can be efficiently represented by using the same, not particularly complex, BRDF code. We also show how handy such an approach is for the eventual end user, whose main concern is the ease with which one can describe object appearance based only on a few intuitive parameters. We first discuss layered surface models in computer graphics and the constraints of modelling object appearance in a physically plausible fashion. We then demonstrate the techniques that can be used to efficiently evaluate layered BRDF models, give examples of the surface types that can be described in this way. We also go beyond plain surface models, and showcase how a texture-based combination of layered surface components can be used to describe highly complex object appearance attributes, while implicitly remaining physically plausible.
探索分层BRDF模型的潜力
与传统的、更通用的着色语言结构相比,使用分层brdf的主要优点是自动生成的结果非常可信。本课程是对层状表面模型的巨大潜力的调查。在一个简单的分层表面模型中,结合了几个传统的BRDF组件,它演示了如何通过使用相同的(不是特别复杂的)BRDF代码有效地表示大量有趣和重要的表面类型。它还显示了这种方法对于最终的最终用户是多么方便,他们主要关心的是仅基于几个直观参数来描述对象外观的便利性。本课程首先讨论计算机图形学中的分层表面模型和以物理上合理的方式建模对象外观的约束,然后演示可用于有效评估分层BRDF模型的技术,并展示可以以这种方式描述的表面类型的示例。该课程超越了平面模型,展示了如何使用基于纹理的分层表面组件组合来描述高度复杂的物体外观属性,同时隐含地保持物理上的合理性。特别是,我们展示了一个简单的分层表面模型,该模型结合了几个传统的BRDF组件,如何通过使用相同的,不是特别复杂的BRDF代码有效地表示大量有趣和重要的表面类型。我们还展示了这种方法对于最终的最终用户是多么方便,他们主要关心的是可以轻松地根据几个直观的参数来描述对象的外观。我们首先讨论了计算机图形学中的分层表面模型和以物理上合理的方式建模对象外观的约束。然后,我们演示了可用于有效评估分层BRDF模型的技术,并给出了可以以这种方式描述的表面类型的示例。我们还超越了平面模型,并展示了如何使用基于纹理的分层表面组件组合来描述高度复杂的对象外观属性,同时隐式地保持物理上的合理性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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