{"title":"Serious Game to Training Focus for Children with Attention Deficit Hyperactivity Disorder: “Tanji Adventure to the Diamond Temple”","authors":"S. Mulyati","doi":"10.23917/khif.v9i1.18393","DOIUrl":null,"url":null,"abstract":"Attention Deficit Hyperactivity Disorder (ADHD) affects the academic performance of youngsters. Children with ADHD struggle to remain focused during learning due to decreased attention and concentration. They are highly active and have trouble remembering teachers' instructions. Attention difficulties, focus disorders, and hyperactivity might hinder learning. This work aims to observe the impact of serious games with a platformer genre and puzzles titled \"Tanji Adventure to the Diamond Temple\" on the learning activities of kids with ADHD. The goal is to create a fun and engaging learning environment to boost the motivation and focus of those with ADHD. Game development process utilizes iterative prototyping. Each iteration yields a prototype that refines in the next iteration. The game was tested on children with ADHD by examining their behavior before and after playing to evaluate whether new game mechanics were necessary. The review procedure includes observing youngsters and interviewing teachers and involves specialists to evaluate its contents. The study confirms that the concentration of children with ADHD increase after playing the game. The game incorporates elements that help youngsters with ADHD concentrate and increase their attention span","PeriodicalId":326094,"journal":{"name":"Khazanah Informatika : Jurnal Ilmu Komputer dan Informatika","volume":"116 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Khazanah Informatika : Jurnal Ilmu Komputer dan Informatika","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23917/khif.v9i1.18393","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Attention Deficit Hyperactivity Disorder (ADHD) affects the academic performance of youngsters. Children with ADHD struggle to remain focused during learning due to decreased attention and concentration. They are highly active and have trouble remembering teachers' instructions. Attention difficulties, focus disorders, and hyperactivity might hinder learning. This work aims to observe the impact of serious games with a platformer genre and puzzles titled "Tanji Adventure to the Diamond Temple" on the learning activities of kids with ADHD. The goal is to create a fun and engaging learning environment to boost the motivation and focus of those with ADHD. Game development process utilizes iterative prototyping. Each iteration yields a prototype that refines in the next iteration. The game was tested on children with ADHD by examining their behavior before and after playing to evaluate whether new game mechanics were necessary. The review procedure includes observing youngsters and interviewing teachers and involves specialists to evaluate its contents. The study confirms that the concentration of children with ADHD increase after playing the game. The game incorporates elements that help youngsters with ADHD concentrate and increase their attention span
注意缺陷多动障碍(ADHD)影响青少年的学习成绩。患有多动症的儿童在学习过程中很难保持专注,因为注意力和集中力下降。他们非常活跃,很难记住老师的指示。注意力困难、注意力障碍和多动症可能会阻碍学习。本研究旨在观察平台游戏类型的严肃游戏和益智游戏《Tanji Adventure to the Diamond Temple》对ADHD儿童学习活动的影响。我们的目标是创造一个有趣和吸引人的学习环境,以提高多动症患者的学习动力和注意力。游戏开发过程利用迭代原型。每次迭代都会产生一个原型,在下一次迭代中进行细化。这款游戏是在患有多动症的儿童身上测试的,通过检查他们在玩游戏前后的行为来评估新的游戏机制是否必要。审查程序包括观察青少年和采访教师,并邀请专家对其内容进行评估。该研究证实,患有多动症的儿童在玩完游戏后注意力更加集中。这个游戏包含了一些元素,可以帮助患有多动症的青少年集中注意力,增加他们的注意力