Vesicles and amoebae: Globally constrained shape evolutions

Ishay Goldin, J. Delosme, A. Bruckstein
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引用次数: 1

Abstract

Modeling the deformation of shapes under constraints on both perimeter and area is a challenging task due to the highly nontrivial interaction between the need for flexible local rules for manipulating the boundary and the global constraints. We propose several methods to address this problem and generate ldquorandom walksrdquo in the space of shapes obeying quite general possibly time varying constraints on their perimeter and area. Design of perimeter and area preserving deformations are an interesting and useful special case of this problem. The resulting deformation models are employed in annealing processes that evolve original shapes toward shapes that are optimal in terms of boundary bending-energy or other functionals. Furthermore, such models may find applications in the analysis of sequences of real images of deforming objects obeying global constraints as building blocks for registration and tracking algorithms.
囊泡和变形虫:全局约束的形状演化
由于需要灵活的局部规则来操纵边界和全局约束之间的高度非琐细的相互作用,在周长和面积约束下建模形状的变形是一项具有挑战性的任务。我们提出了几种方法来解决这个问题,并在形状空间中生成随机行走,这些形状在其周长和面积上服从相当普遍的可能随时间变化的约束。周长和保面积变形的设计是这一问题的一个有趣而有用的特例。由此产生的变形模型被用于退火过程,使原始形状向边界弯曲能或其他功能方面的最佳形状演化。此外,这些模型可以应用于分析服从全局约束的变形物体的真实图像序列,作为配准和跟踪算法的构建块。
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