Development of turret interface based on WindML

Yin Qi-qi, Xue Qing, Liu Minxia, Zhang Kan
{"title":"Development of turret interface based on WindML","authors":"Yin Qi-qi, Xue Qing, Liu Minxia, Zhang Kan","doi":"10.1109/ISRA.2012.6219148","DOIUrl":null,"url":null,"abstract":"Under the modern information-based operational environment, display system is a bridge between operator and weapon. Based on this background conditions, this paper develops a turret interface based on Wind River Multimedia Library (WindML). In this paper WindML of VxWorks was introduced and WindML designing way of interface was discussed. The functions' implementation methods such as WindML configuration and building, 2D graphic drawing, characters display, region, window management and button control were given. Finally, the method mentioned above was proved in turret interface.","PeriodicalId":266930,"journal":{"name":"2012 IEEE Symposium on Robotics and Applications (ISRA)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2012-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE Symposium on Robotics and Applications (ISRA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISRA.2012.6219148","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Under the modern information-based operational environment, display system is a bridge between operator and weapon. Based on this background conditions, this paper develops a turret interface based on Wind River Multimedia Library (WindML). In this paper WindML of VxWorks was introduced and WindML designing way of interface was discussed. The functions' implementation methods such as WindML configuration and building, 2D graphic drawing, characters display, region, window management and button control were given. Finally, the method mentioned above was proved in turret interface.
基于WindML的炮塔界面开发
在现代信息化作战环境下,显示系统是连接作战人员与武器之间的桥梁。基于这样的背景条件,本文开发了一个基于风河多媒体库(WindML)的炮塔接口。本文介绍了VxWorks的WindML,并讨论了WindML接口的设计方法。给出了WindML组态与建立、二维图形绘制、字符显示、区域、窗口管理和按钮控制等功能的实现方法。最后,在炮塔界面上对上述方法进行了验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信