Exploring surface characteristics with interactive Gaussian images (a case study)

Bradley C. Lowekamp, P. Rheingans, T. Yoo
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引用次数: 11

Abstract

The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. it can be used to predict visual events caused by changes in lighting, shading, and camera control. We present an interactive technique for portraying the Gauss map of polygonal models, mapping surface normals and the magnitudes of surface curvature using a spherical projection. Unlike other visualizations of surface curvature, we create our Gauss map directly from polygonal meshes without requiring any complex intermediate calculations of differential geometry. For anything other than simple shapes, surface information is densely mapped into the Gaussian normal image, inviting the use of visualization techniques to amplify and emphasize details hidden within the wealth of data. We present the use of interactive visualization tools such as brushing and linking to explore the surface properties of solid shapes. The Gauss map is shown to be simple to compute, easy to view dynamically, and effective at portraying important features of polygonal models.
使用交互式高斯图像探索表面特征(一个案例研究)
高斯映射将表面法线投射到单位球体上,提供了图形对象几何图形的强大可视化。它可以用来预测由光线、阴影和相机控制变化引起的视觉事件。我们提出了一种交互式技术,用于描绘多边形模型的高斯图,使用球面投影映射表面法线和表面曲率的大小。与其他曲面曲率的可视化不同,我们直接从多边形网格中创建高斯图,而不需要任何复杂的微分几何中间计算。对于除了简单形状之外的任何东西,表面信息被密集地映射到高斯正态图中,邀请使用可视化技术来放大和强调隐藏在丰富数据中的细节。我们介绍了使用交互式可视化工具,如刷和链接来探索固体形状的表面属性。高斯图易于计算,易于动态查看,并能有效地描绘多边形模型的重要特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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