EFL Learners' Implicit Theory of Intelligence and the Application of MMORPG in EFL Learning

Liwei Hsu
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引用次数: 8

Abstract

The present study aims to describe the application of Second Life (SL) to bring together EFL learners around the world and create a third place of learning. A group of 152 undergraduate students (n = 152) of colleges and universities in southern Taiwan were recruited for this experimental project for a period of two years. Within this two-year course they were investigated on their implicit theory of intelligence toward EFL learning. Among these 152 participants, 53 were randomly selected to be sponsored to take TOEIC four times to measure their English proficiency to establish multilevel growth model. Results of this study reported that SL did create positive effects to EFL learners' developing incremental intelligence which was also significantly correlated to their performance on TOEIC. Multilevel growth model proposed by the present study also examined the extent to which the time individual spent on socializing in English through SL can significantly improve EFL learners' performance on TOEIC.
英语学习者的内隐智力理论及MMORPG在英语学习中的应用
本研究旨在描述第二人生(SL)的应用,将世界各地的英语学习者聚集在一起,创造第三个学习场所。本实验共招募台湾南部高校152名本科生(n = 152),为期两年。在为期两年的课程中,研究了他们对英语学习的内隐智力理论。在这152名参与者中,随机抽取53人,赞助他们参加四次托业考试,以衡量他们的英语水平,建立多层次的增长模型。本研究结果显示,外语对学习者的智力发展有积极的影响,并与托业成绩显著相关。本研究提出的多层次成长模型也检验了个体通过外语进行英语社交所花费的时间对外语学习者托业成绩的显著提高程度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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