Implementation Of Augmented Reality To The Seven World World Using Marker Based Tracking Method (MBT) Android Based

Yesy Afrillia, Dasril
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Abstract

The wonder of the world is cultural wisdom placed in the form of a list of the most important man- made creations. The seven wonders of the world are extraordinary masterpieces that make people think that beauty seems impossible to make in its time. With the advancement of multimedia technology, it needs to be developed into a learning medium about the introduction of the seven wonders of the world 3D using Augmented Reality (AR) technology. Augmented Reality (AR) technology is a technology that combines a two- or three-dimensional virtual object into a real three- dimensional environment and then projects those virtual objects into real time. This research aims to attract students who want to see more real how the original form of the monument of the seven wonders of the world. The design uses sketchup software for object creation, Vuforia Augmented Reality app to create android apps and Unity app to process images, sounds, and graphics. The development of this application uses augmented reality technology with Marker Based Tracking method. This method will track marker patterns that have been saved to display digital elements. The ideal distance for marker detection is 20 -90 cm with an angle slope between 0o - 90o.
基于Android的基于标记的跟踪方法(MBT)实现七世界世界增强现实
世界的奇迹是以最重要的人类创造的清单形式呈现出来的文化智慧。世界七大奇迹是非凡的杰作,使人们认为美似乎不可能在它的时代创造出来。随着多媒体技术的进步,它需要发展成为使用增强现实(AR)技术介绍世界七大奇观3D的学习媒体。增强现实(AR)技术是一种将二维或三维的虚拟物体组合到真实的三维环境中,然后将这些虚拟物体实时投影到现实中的技术。本研究旨在吸引学生们想要看到更多真实的世界七大奇迹纪念碑的原始形态。该设计使用sketchup软件进行对象创建,Vuforia增强现实应用程序创建android应用程序,Unity应用程序处理图像,声音和图形。该应用程序的开发使用了增强现实技术和基于标记的跟踪方法。此方法将跟踪已保存以显示数字元素的标记模式。标记检测的理想距离为20 -90厘米,角度坡度在00 -90度之间。
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