Temporal logic control for stochastic linear systems using abstraction refinement of probabilistic games

María Svorenová, Jan Křetínský, Martin Chmelík, K. Chatterjee, I. Cerná, C. Belta
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引用次数: 34

Abstract

We consider the problem of computing the set of initial states of a dynamical system such that there exists a control strategy to ensure that the trajectories satisfy a temporal logic specification with probability 1 (almost-surely). We focus on discrete-time, stochastic linear dynamics and specifications given as formulas of the Generalized Reactivity(1) fragment of Linear Temporal Logic over linear predicates in the states of the system. We propose a solution based on iterative abstraction-refinement, and turn-based 2-player probabilistic games. While the theoretical guarantee of our algorithm after any finite number of iterations is only a partial solution, we show that if our algorithm terminates, then the result is the set of satisfying initial states. Moreover, for any (partial) solution our algorithm synthesizes witness control strategies to ensure almost-sure satisfaction of the temporal logic specification. We demonstrate our approach on an illustrative case study.
随机线性系统的时间逻辑控制
我们考虑计算一个动力系统的初始状态集的问题,使得存在一个控制策略,以确保轨迹以概率1(几乎肯定)满足时间逻辑规范。我们关注于离散时间,随机线性动力学和作为系统状态下线性谓词上线性时间逻辑的广义反应性(1)片段的公式给出的规范。我们提出了一种基于迭代抽象细化和基于回合制的2人概率博弈的解决方案。虽然我们的算法在任何有限次迭代后的理论保证只是部分解,但我们证明了如果我们的算法终止,则结果是满足初始状态的集合。此外,对于任意(部分)解,我们的算法综合了见证控制策略,以确保几乎肯定地满足时间逻辑规范。我们通过一个说明性案例研究来展示我们的方法。
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