An Asynchronous Game-based algorithm to the Weighted Vertex Cover of Networks

Kaiyi Luo
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引用次数: 1

Abstract

Minimum weighted vertex cover (MWVC) problem of weighted networks is one of the most important combinatorial optimization problems in network optimization. This paper models the MWVC problem as an asymmetric game on weighted networks. Then, an asynchronous game-based algorithm (AGB) is proposed to solve the MWVC problem, which can guarantee to obtain a vertex cover (VC). Numerical illustrations verify the performance of the proposed game solution on the representative weighted networks.
基于异步游戏的网络加权顶点覆盖算法
加权网络的最小加权顶点覆盖问题是网络优化中最重要的组合优化问题之一。本文将MWVC问题建模为加权网络上的非对称博弈。在此基础上,提出了一种基于异步博弈算法(AGB)来解决MWVC问题,该算法可以保证获得顶点覆盖(VC)。数值算例验证了所提出的博弈解在代表性加权网络上的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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