Improving pocket paint usability via material design compliance and internationalization & localization support on application level

Aiman M. Ayyal Awwad, Christian Schindler, K. K. Luhana, Zulfiqar Ali, B. Spieler
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引用次数: 8

Abstract

This paper discusses the implementation of Google's Material Design guidelines, internationalization, and localization for mobile applications in the case of Pocket Paint, an Android painting application. The intended goal of this redesign is to broaden the user base by improving overall usability and supporting right-to-left written languages such as Arabic. The main challenges of the redesign are the intricacies to thoroughly support both right-to-left and left-to-right scripts, e.g., the positioning, translation, mirroring of text and graphical elements, the 'when' and 'when not' to mirror. Related to the Material Design guideline compliance we carried out a user experience test with six users (age 13) of our target group. All participants rated the redesigned application being simpler, more appealing and concise in comparison to the previous version.
通过材料设计的一致性和应用层面的国际化和本地化支持,提高口袋涂料的可用性
本文以Android绘画应用Pocket Paint为例,讨论了Google的材质设计指南、国际化和本地化在移动应用中的实现。这次重新设计的预期目标是通过改进总体可用性和支持从右向左的书写语言(如阿拉伯语)来扩大用户基础。重新设计的主要挑战是彻底支持从右到左和从左到右脚本的复杂性,例如,定位,翻译,文本和图形元素的镜像,“何时”和“何时不”镜像。关于材料设计准则的遵从性,我们对目标群体的6名用户(13岁)进行了用户体验测试。与之前的版本相比,所有参与者都认为重新设计的应用程序更简单、更吸引人、更简洁。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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