More Patience and Creativity

Melanie Sarantou, Carolina Gutiérrez Novoa, S. Remotti, Mira Alhonsuo
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引用次数: 1

Abstract

This article discusses a design research project in which design practitioners and researchers collaborated to develop training guidelines and a toolset for astakeholder workshop to be implemented by partner organisations of the Arts on the Margins: Arts as Social Sculpture (AMASS; 2020–2023) project. It focuses on the learning experiences of the design team, which was comprised of four people who created the online environment for the stakeholder workshop.The team members, who are also the authors of this article, were all designers and researchers with varied backgrounds and experiences. The workshopactivities were adapted from a face-to-face format to an online environment due to the COVID-19 pandemic. The objectives of the article are to explore the team dynamics, approaches to design development within digital environments. The use of collaborative autoethnography (CAE) and reflection enabled the design team to assess their design processes and learn from critical discussion. The results will present guidelines for teams developing and conducting online workshops in digital environments.
更多的耐心和创造力
本文讨论了一个设计研究项目,在该项目中,设计从业者和研究人员合作制定了培训指南和一套工具,供利益相关者研讨会由边缘艺术的合作组织实施:艺术作为社会雕塑(AMASS;2020 - 2023年)项目。它侧重于设计团队的学习经验,该团队由四个人组成,他们为利益相关者研讨会创建了在线环境。团队成员(也是本文的作者)都是具有不同背景和经验的设计师和研究人员。由于2019冠状病毒病大流行,讲习班活动从面对面的形式调整为在线环境。本文的目的是探讨团队动态,方法设计开发的数字环境。使用协作式自人种志(CAE)和反思使设计团队能够评估他们的设计过程,并从批判性讨论中学习。研究结果将为团队在数字环境中开发和开展在线研讨会提供指导方针。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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