Tung V. Doan, T. Scheinert, Osel Lhamo, Juan A. Cabrera, F. Fitzek, Giang T. Nguyen
{"title":"Interplay Between Priority Queues and Controlled Delay in Programmable Data Planes","authors":"Tung V. Doan, T. Scheinert, Osel Lhamo, Juan A. Cabrera, F. Fitzek, Giang T. Nguyen","doi":"10.23919/WONS57325.2023.10062179","DOIUrl":null,"url":null,"abstract":"The Tactile Internet needs to support multiple modalities, including haptic data simultaneously, to enable human and robot interaction in perceived real-time. Compared to video and audio, haptic data streams require an even lower delay and more shallow packet loss, which is a challenge for the underlying networks originally designed to support high bandwidths by having a large queue to buffer packets. This raises the need to study queuing management for different data streams. We examine the performance of CoDel++, which combines the well-known Controlled Delay (CoDel) protocol and Priority Queues. We leverage programmable data planes, which can be programmed with P4. Evaluation results show that CoDel++ produces superior results for high-priority data streams, i.e., reducing latency by at least 60% and packet loss by half compared to individual exploitation of Priority Queuing or CoDel individually.","PeriodicalId":380263,"journal":{"name":"2023 18th Wireless On-Demand Network Systems and Services Conference (WONS)","volume":"55 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-01-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 18th Wireless On-Demand Network Systems and Services Conference (WONS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/WONS57325.2023.10062179","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The Tactile Internet needs to support multiple modalities, including haptic data simultaneously, to enable human and robot interaction in perceived real-time. Compared to video and audio, haptic data streams require an even lower delay and more shallow packet loss, which is a challenge for the underlying networks originally designed to support high bandwidths by having a large queue to buffer packets. This raises the need to study queuing management for different data streams. We examine the performance of CoDel++, which combines the well-known Controlled Delay (CoDel) protocol and Priority Queues. We leverage programmable data planes, which can be programmed with P4. Evaluation results show that CoDel++ produces superior results for high-priority data streams, i.e., reducing latency by at least 60% and packet loss by half compared to individual exploitation of Priority Queuing or CoDel individually.