HOW SHOULD DESIGNERS FORMULATE USERS INSIGHT? - COMPARISON BETWEEN NOVICES AND PROFESSIONALS

Y. Taoka, Hisashiro Egashira, S. Saito
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Abstract

Design thinking is an approach to develop innovative solutions, the core of which is gaining an in-depth insight into users' needs though extensive user research. The insight of users' life allows designers to define an opportunity area of target users' experience and generate concept towards the problem. Within user research, it is essential not only to investigate users' physical situation but to understand users' feelings, in other words, to gain empathy with users. Empathy in design is often formed as a form of users' insights, which are defined as clear, deep, meaningful perception into a particular design context. In psychology, empathy is feeling oneself into a situation which another person is experiencing. Although empathy is commonly understood as a comprehensive phenomenon, it is often seen to have two components, cognitive and affective. Affective empathy refers to an emotional response to affective states of a person empathizing with. Cognitive empathy addresses to an understanding of the persons' feelings. In design, empathy is regarded as a comprehensive understanding of users' contexts. Designers feel users' emotional state with affective empathy and recognize users' contexts by putting themselves to users' points of view. As it is crucial to gain empathy with users for whom designers are designing, there are many techniques and tools to gain empathy in design. Most of the techniques and tools support designers to collect and organize users' information. However, there are few techniques to support designer to synthesize the collected users' data. It is not clear how designers empathize with users while gaining insights. Therefore, this study aims at experimentally investigating how novice and professional designers gain empathy with users to formulate users' insights based on an ethnographic description of users. Three professional designers and ten novice designers participated in this study. Within the experiment, participants individually process a prepared user-interview script using mind-maps. Then, participants write a sentence of user insights. After the insight generation, participants describe how they processed and synthesized the user-interview script though interview. During the interview, the participant annotated the mind-map to increase readability. The interviews are transcribed. The generated insight, the description and the mind-maps are analyzed using the classification of empathy in psychology, which is affective empathy and cognitive empathy. As a result, we clarify that there is a difference between novice and professional designers in a tendency of use of the empathy types. It suggests that novice designers should obtain different perspectives for better empathy as professional designers do.
设计师应该如何表达用户洞察?-新手和专业人士的比较
设计思维是一种开发创新解决方案的方法,其核心是通过广泛的用户研究来深入了解用户的需求。对用户生活的洞察使设计师能够定义目标用户体验的机会领域,并针对问题产生概念。在用户研究中,不仅要调查用户的身体状况,还要了解用户的感受,换句话说,要与用户产生共鸣。设计中的移情通常是作为用户洞察力的一种形式形成的,它被定义为对特定设计上下文的清晰,深刻,有意义的感知。在心理学中,同理心是将自己置于另一个人正在经历的情境中。虽然移情通常被理解为一种综合现象,但它通常被认为有两个组成部分,认知和情感。情感共情是指对被移情对象的情感状态的情感反应。认知共情指的是对他人感受的理解。在设计中,同理心被认为是对用户情境的全面理解。设计师用情感同理心去感受用户的情绪状态,通过站在用户的角度去认识用户的语境。因为与设计师所设计的用户产生共鸣是至关重要的,所以有许多技术和工具可以在设计中获得共鸣。大多数技术和工具都支持设计人员收集和组织用户信息。然而,很少有技术支持设计者对收集到的用户数据进行综合。目前尚不清楚设计师如何在获得洞察力的同时同情用户。因此,本研究旨在实验探讨新手和专业设计师如何获得与用户的同理心,从而基于用户的民族志描述来形成用户的见解。3名专业设计师和10名新手设计师参与了本研究。在实验中,参与者分别使用思维导图处理准备好的用户访谈脚本。然后,参与者写一句话的用户见解。在洞察生成之后,参与者描述了他们如何通过访谈来处理和合成用户访谈脚本。在面试过程中,参与者对思维导图进行注释以提高可读性。这些采访都有文字记录。运用心理学对共情的分类,即情感共情和认知共情,对产生的洞察、描述和思维导图进行了分析。结果表明,新手和专业设计师在使用移情类型的倾向上存在差异。这表明新手设计师应该像专业设计师一样,获得不同的视角,以获得更好的同理心。
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