The Role of Feedback in Dynamic Crowdsourcing Contests: A Structural Empirical Analysis

Zhaohui (Zoey) Jiang, Yan Huang, D. Beil
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引用次数: 21

Abstract

In this paper, we empirically examine the impact of performance feedback on the outcome of crowdsourcing contests. We develop a dynamic structural model to capture the economic processes that drive contest participants’ behavior and estimate the model using a detailed data set about real online logo design contests. Our rich model captures key features of the crowdsourcing context, including a large participant pool; entries by new participants throughout the contest; exploitation (revision of previous submissions) and exploration (radically novel submissions) behaviors by contest incumbents; and the participants’ strategic choice among these entry, exploration, and exploitation decisions in a dynamic game. Using counterfactual simulations, we compare the outcome of crowdsourcing contests under alternative feedback disclosure policies and award levels. Our simulation results suggest that, despite its prevalence on many platforms, the full feedback policy (providing feedback throughout the contest) may not be optimal. The late feedback policy (providing feedback only in the second half of the contest) leads to a better overall contest outcome. This paper was accepted by Gabriel Weintraub, revenue management and market analytics department.
反馈在动态众包竞赛中的作用:一个结构实证分析
在本文中,我们实证检验绩效反馈对众包竞赛结果的影响。我们开发了一个动态结构模型来捕捉驱动竞赛参与者行为的经济过程,并使用关于真实在线标志设计竞赛的详细数据集来估计该模型。我们丰富的模型捕捉了众包环境的关键特征,包括大型参与者池;新参赛者的参赛作品;利用(修改以前的提交)和探索(全新的提交)竞赛参与者的行为;以及动态博弈中参与者在这些进入、探索和开发决策中的策略选择。利用反事实模拟,我们比较了不同反馈披露政策和奖励水平下众包竞赛的结果。我们的模拟结果表明,尽管它在许多平台上普遍存在,但完整的反馈策略(在整个比赛中提供反馈)可能不是最佳的。较晚的反馈策略(只在比赛后半段提供反馈)导致了更好的整体比赛结果。本文被收益管理与市场分析系Gabriel Weintraub接受。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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