Optimization Techniques for Dimensionally Truncated Sparse Grids on Heterogeneous Systems

Andrei Deftu, A. Murarasu
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引用次数: 5

Abstract

Given the existing heterogeneous processor landscape dominated by CPUs and GPUs, topics such as programming productivity and performance portability have become increasingly important. In this context, an important question refers to how can we develop optimization strategies that cover both CPUs and GPUs. We answer this for fastsg, a library that provides functionality for handling efficiently high-dimensional functions. As it can be employed for compressing and decompressing large-scale simulation data, it finds itself at the core of a computational steering application which serves us as test case. We describe our experience with implementing fastsg's time critical routines for Intel CPUs and Nvidia Fermi GPUs. We show the differences and especially the similarities between our optimization strategies for the two architectures. With regard to our test case for which achieving high speedups is a "must'" for real-time visualization, we report a speedup of up to 6.2x times compared to the state-of-the-art implementation of the sparse grid technique for GPUs.
异构系统上维截断稀疏网格的优化技术
考虑到由cpu和gpu主导的现有异构处理器领域,编程生产力和性能可移植性等主题变得越来越重要。在这种情况下,一个重要的问题是我们如何开发同时覆盖cpu和gpu的优化策略。我们用fastsg来回答这个问题,fastsg是一个库,提供了高效处理高维函数的功能。由于它可以用于压缩和解压缩大规模模拟数据,因此它发现自己是计算导向应用程序的核心,可以作为我们的测试用例。我们描述了我们在英特尔cpu和英伟达费米gpu上实现fastsg时间关键例程的经验。我们展示了针对这两种体系结构的优化策略之间的差异,尤其是相似之处。关于我们的测试用例,实现高加速是实时可视化的“必须”,我们报告了与gpu的稀疏网格技术的最新实现相比,加速高达6.2倍。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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