Investigating Pressure Input and Haptic Feedback for In-Car Touchscreens and Touch Surfaces

Alexander Ng, S. Brewster
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引用次数: 19

Abstract

The way drivers interact with in-car centre console controls is undergoing radical change as physical switchgear are replaced by virtual counterparts with the use of touchscreens. This provides the opportunity to design new input techniques to improve the way on-screen widgets are operated in driving situations. This paper investigates the effectiveness of pressure-based input with haptic feedback as an alternative touch modality for in-car interactions. Two user studies were conducted: one using a driving simulator and the other inside a vehicle driven on public roads, to evaluate two main pressure-based input techniques: positional and rate-based control. The results from a list-based targeting task showed that rate-based control performed well and was comparable to standard touch input and the physical dial while users had difficulties with positional pressure input. These findings from our studies will help engineers make more appropriate design decisions when developing in-car interactions with touchscreens and touch surfaces.
研究车载触摸屏和触摸表面的压力输入和触觉反馈
随着物理开关设备被使用触摸屏的虚拟开关设备所取代,驾驶员与车内中控台的互动方式正在发生根本性变化。这为设计新的输入技术提供了机会,以改进在驾驶情况下操作屏幕小部件的方式。本文研究了基于压力的触觉反馈输入作为车内交互的另一种触摸方式的有效性。进行了两项用户研究:一项使用驾驶模拟器,另一项在公共道路上行驶的车辆内,以评估两种主要的基于压力的输入技术:基于位置和基于速率的控制。基于列表的目标任务的结果表明,基于速率的控制表现良好,与标准的触摸输入和物理表盘相当,而用户在位置压力输入方面存在困难。我们的研究结果将帮助工程师在开发与触摸屏和触摸表面的车内交互时做出更合适的设计决策。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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