A GRASP-Based Algorithm for Virtual Network Embedding

Amine Rguez, Y. H. Aoul, Farah Slim, Gerardo Rubino, Asma Selmi
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Abstract

With the rise of network virtualization, network slicing is becoming a hot research topic. Indeed, network operators must deal with capacity-limited resources while insuring an extreme availability of services. Several approaches exist in the literature to tackle such a problem, some of them converge quickly to a local minimum, while others are not explainable and therefore do not provide the necessary guarantees for their deployment in a real network. In this context, we propose a new approach for Virtual Network Embedding (VNE) based on the Greedy Adaptive Search Procedure (GRASP). Using the GRASP meta-heuristic ensures the robustness of the solution to changing constraints and environments. Moreover, the proposed realistic approach allows a more efficient and directed exploration of the solution space, in opposition to existing techniques. The simulation results show the potential of the proposed method for solving services' placement problems and its superiority over existing approaches.
一种基于grasp的虚拟网络嵌入算法
随着网络虚拟化的兴起,网络切片逐渐成为研究的热点。事实上,网络运营商必须处理有限的资源容量,同时确保服务的极端可用性。文献中有几种方法可以解决这样的问题,其中一些方法可以快速收敛到局部最小值,而另一些方法则无法解释,因此不能为它们在实际网络中的部署提供必要的保证。在此背景下,我们提出了一种基于贪婪自适应搜索过程(GRASP)的虚拟网络嵌入(VNE)新方法。使用GRASP元启发式确保了解决方案对不断变化的约束和环境的鲁棒性。此外,与现有技术相反,所提出的现实方法允许对解决方案空间进行更有效和更有针对性的探索。仿真结果显示了该方法在解决服务布局问题方面的潜力和优于现有方法的优越性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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